![]() ![]() Shadows of Valentia is the only remake to omit the weapons triangle as it even goes so far as to cut out axes as well. Fire Emblem: Shadow Dragon and the Blade of Light did not include a weapon triangle, but its later remakes did. Two other unique Gaiden gameplay features that remained in Shadows of Valentia are the lack of a weapon triangle and the spells using up HP. This is also a unique feature that originated in Gaiden that was kept in to preserve the feeling of the Famicom game. Another place that can be explored to a lesser extent is the shrines where units can be promoted into new classes. In Shadows of Valentia, the exploration is greatly improved due to its 3D graphics in dungeons and beautiful artwork in towns. Exploring is a vital part of both games, whether it is on the world map, in a dungeon, or in a town. Despite Gaiden being so different from the rest of the series, Shadows of Valentia retains all of its unique mechanics that other modern Fire Emblem entries lack. In the remake, they still have a boosted crit rate when together, but it is only at a fifth of its original capacity.Īside from Alm and Celica’s crit rate being completely nerfed, there are not many other gameplay changes in the remake. Oddly, this was one of few gameplay elements from the original that was changed when making the jump to the 3DS in Shadows of Valentia. Alm and Celica may not have actually bonded through a support conversation, but they had a 100% crit rate when positioned near each other. Of course, it should also be noted that each character is fully voiced, compared to the absence of voice acting in Gaiden.ĭespite Gaiden lacking traditional supports, it was actually the first game to feature a support bonus. Shadows of Valentia rectifies this by making sure every playable character is given their time to shine. In Gaiden, many playable characters did not have much screen time, sometimes resulting in the only one line that described them being their death quote. Some units that are not very important to the main plot, such as Leon, are featured prominently in supports that depict their personality. This is thanks to the use of the new support conversations which were absent in the original game. Additionally, they also receive more personality than they ever had in Gaiden. ![]() The existing characters from Gaiden received completely revised designs courtesy of artist and illustrator Hidari. Most of the new characters besides Faye play an important role in the newly expanded plot. Along with the two of them, a few other characters are new Alm’s friend Faye, former Deliverance member Fernand, and Berkut’s fiancée Rinea. Both of these include new characters the masked knight Conrad and of course Berkut, the nephew of the emperor of Rigel. Extra story aspects are present, such as Celica’s backstory and Berkut’s storyline. Along with the story from Gaiden, a prologue is included to expand upon Alm and Celica’s relationship along with a sixth chapter that features Grima from Fire Emblem Awakening. The story follows childhood friends Alm and Celica, who both set out separately to fight a war in the kingdoms of Rigel and Zofia. Shadows of Valentia has the same basic plot as the original Gaiden. ![]()
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